Lumiverse
2.5
A framework for creating lighting control applications
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Include file for all of LumiverseCore in one conveninent location. More...
#include "LumiverseCoreConfig.h"
#include "lib/Eigen/Dense"
#include "Logger.h"
#include "Device.h"
#include "Rig.h"
#include "DeviceSet.h"
#include "DynamicDeviceSet.h"
#include "Patch.h"
#include "LumiverseType.h"
#include "types/LumiverseFloat.h"
#include "types/LumiverseEnum.h"
#include "types/LumiverseColor.h"
#include "types/LumiverseTypeUtils.h"
#include "types/LumiverseColorLib.h"
#include "DMX/DMXPatch.h"
#include "DMX/DMXDevicePatch.h"
#include "DMX/DMXInterface.h"
#include "lib/libjson/libjson.h"
#include "DMX/DMXPro2Interface.h"
#include "OscPatch.h"
#include <png.h>
#include "Simulation/ArnoldPatch.h"
#include "Simulation/ArnoldAnimationPatch.h"
#include "Simulation/SimulationPatch.h"
#include "Simulation/SimulationAnimationPatch.h"
#include "Simulation/PhotoPatch.h"
#include "Simulation/PhotoAnimationPatch.h"
#include "Simulation/ArnoldFrameManager.h"
#include "Simulation/ArnoldMemoryFrameManager.h"
#include "Simulation/CachingArnoldInterface.h"
#include "Simulation/DistributedArnoldInterface.h"
Go to the source code of this file.
Namespaces | |
Lumiverse | |
Contains all core Lumiverse functions and variables. | |
Include file for all of LumiverseCore in one conveninent location.
This file gets configured according to the interfaces you selected in the cmake build settings. Only includes the headers in LumiverseCore. You must include other headers separately