Lumiverse  2.5
A framework for creating lighting control applications
Lumiverse::LumiverseOrientation Member List

This is the complete list of members for Lumiverse::LumiverseOrientation, including all inherited members.

asPercent()Lumiverse::LumiverseOrientation
asString()Lumiverse::LumiverseOrientationvirtual
asUnit(ORIENTATION_UNIT valUnit, float val, ORIENTATION_UNIT targetUnit)Lumiverse::LumiverseOrientationprivate
clamp()Lumiverse::LumiverseOrientationprivate
defaultAsUnit(ORIENTATION_UNIT unit)Lumiverse::LumiverseOrientationinline
getDefault()Lumiverse::LumiverseOrientationinline
getMax()Lumiverse::LumiverseOrientationinline
getMin()Lumiverse::LumiverseOrientationinline
getTypeName()Lumiverse::LumiverseOrientationinlinevirtual
getUnit()Lumiverse::LumiverseOrientationinline
getVal()Lumiverse::LumiverseOrientationinline
isDefault()Lumiverse::LumiverseOrientationvirtual
LumiverseOrientation(float val=0.0f, ORIENTATION_UNIT unit=DEGREE, float def=0.0f, float max=360.0f, float min=0.0f)Lumiverse::LumiverseOrientation
LumiverseOrientation(LumiverseOrientation *other)Lumiverse::LumiverseOrientation
LumiverseOrientation(LumiverseType *other)Lumiverse::LumiverseOrientation
m_defaultLumiverse::LumiverseOrientationprivate
m_maxLumiverse::LumiverseOrientationprivate
m_minLumiverse::LumiverseOrientationprivate
m_unitLumiverse::LumiverseOrientationprivate
m_valLumiverse::LumiverseOrientationprivate
maxAsUnit(ORIENTATION_UNIT unit)Lumiverse::LumiverseOrientationinline
minAsUnit(ORIENTATION_UNIT unit)Lumiverse::LumiverseOrientationinline
operator*=(float val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
operator*=(LumiverseOrientation &val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
operator+=(float val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
operator+=(LumiverseOrientation &val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
operator-=(float val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
operator-=(LumiverseOrientation &val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
operator/=(float val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
operator/=(LumiverseOrientation &val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
operator=(float val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
operator=(LumiverseOrientation val) (defined in Lumiverse::LumiverseOrientation)Lumiverse::LumiverseOrientation
reset()Lumiverse::LumiverseOrientationinlinevirtual
setDefault(float val, ORIENTATION_UNIT unit=DEGREE)Lumiverse::LumiverseOrientationinline
setMax(float val, ORIENTATION_UNIT unit=DEGREE)Lumiverse::LumiverseOrientationinline
setMin(float val, ORIENTATION_UNIT unit=DEGREE)Lumiverse::LumiverseOrientationinline
setUnit(ORIENTATION_UNIT unit)Lumiverse::LumiverseOrientation
setVal(float val, ORIENTATION_UNIT unit=DEGREE)Lumiverse::LumiverseOrientationinline
setValAsPercent(float val)Lumiverse::LumiverseOrientation
setVals(float val, float def, float min, float max)Lumiverse::LumiverseOrientation
toJSON(string name)Lumiverse::LumiverseOrientationvirtual
valAsUnit(ORIENTATION_UNIT unit)Lumiverse::LumiverseOrientationinline
~LumiverseOrientation()Lumiverse::LumiverseOrientation
~LumiverseType()Lumiverse::LumiverseTypeinlinevirtual