Lumiverse  2.5
A framework for creating lighting control applications
Lumiverse::SimulationPatch Member List

This is the complete list of members for Lumiverse::SimulationPatch, including all inherited members.

bindRenderLoop() (defined in Lumiverse::SimulationPatch)Lumiverse::SimulationPatchprotectedvirtual
clearUpdateFlags()Lumiverse::SimulationPatchvirtual
close()Lumiverse::SimulationPatchvirtual
deleteDevice(string id)Lumiverse::SimulationPatchvirtual
getBufferPointer()Lumiverse::SimulationPatchinlinevirtual
getHeight()=0Lumiverse::SimulationPatchpure virtual
getType()Lumiverse::SimulationPatchinlinevirtual
getWidth()=0Lumiverse::SimulationPatchpure virtual
init()Lumiverse::SimulationPatchvirtual
interruptRender()Lumiverse::SimulationPatchvirtual
isUpdateRequired(set< Device * > devices)Lumiverse::SimulationPatchvirtual
loadJSON(const JSONNode data)Lumiverse::SimulationPatchprotectedvirtual
loadLight(Device *d_ptr)=0Lumiverse::SimulationPatchprotectedpure virtual
m_interrupt_flag (defined in Lumiverse::SimulationPatch)Lumiverse::SimulationPatchprotected
m_lightsLumiverse::SimulationPatchprotected
m_renderloopLumiverse::SimulationPatchprotected
onDeviceChanged(Device *d)Lumiverse::SimulationPatchvirtual
renderLoop()=0Lumiverse::SimulationPatchprotectedpure virtual
rerender()Lumiverse::SimulationPatchvirtual
SimulationPatch()Lumiverse::SimulationPatchinline
SimulationPatch(const JSONNode data)Lumiverse::SimulationPatch
toJSON()Lumiverse::SimulationPatchvirtual
update(set< Device * > devices)Lumiverse::SimulationPatchvirtual
updateLight(set< Device * > devices)=0Lumiverse::SimulationPatchprotectedpure virtual
~Patch()Lumiverse::Patchinlinevirtual
~SimulationPatch()Lumiverse::SimulationPatchvirtual